> For the complete documentation index, see [llms.txt](https://meta-township.gitbook.io/meta-township/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://meta-township.gitbook.io/meta-township/gameplay/transportation.md).

# Transportation

Transportation methods only serve one purpose in the CityVerse: they allow players to have their NPCs travel faster from one City to another, there are diverse forms of transportations in the CityVerse. There are three ways a player can obtain a mode of transportation:

1. **Purchase** :shopping\_cart:
   * Buy a vehicle auctioned by another player.
2. **Finding** :mag:
   * In the ruins of old cities, you might find an abandoned car or bike. Use it to your advantage.
3. **Building** :hammer\_pick:
   * Each City has a building rate that determines the odds of a new  Ownership NFT being minted.&#x20;
   * The rate is a percentage per hour; if a player has a building rate of 0.5% and there are 2 Cars in their City, their number of Cars will increase to 3 after 100 hours
   * The rate is higher when there are more Leisure areas in the City<br>

**The modes of transportation available to users are diverse**:&#x20;

* Cars
* Trucks&#x20;
* Buses&#x20;
* Bikes&#x20;
* Planes
* Trains
* Boats&#x20;
* Container Boats
